Eclipse Phase
I remember reading a scan of an old real print comic once. The character in it was railing against the imaginary people of his imaginary world, taking them to task about their dissatisfaction with the future they lived in. But it was really aimed at the stupid people who wanted their stupid little futures and who were too stupid to see that the future is now. It’s always now. Except it isn’t anymore. The TITANs changed that. The future is now yesterday, and last week, and ten years ago.
–ECLIPSE PHASE
In August of this year, I had the opportunity to interview Rob Boyle and Brian Cross – two of the minds behind the post-singularity, transhumanist horror Role-Playing Game ECLIPSE PHASE. We covered a lot of topics — from details about the game and the game world to the singularity, technology’s influence on politics, reputation economies, anarcho-transhumanism and more.
(Also? Creative uses for bacon in the dark post-singularity future.)

You can listen to the interview (recorded August 7th, 2009 in a noisy bar during the GEN CON gaming gaming convention in Indianapolis, Indiana) here:
(Or you can download it in a podcast format from here.) As a minor warning, there are some setting spoilers in the interview.
ECLIPSE PHASE comes out this week in the US and elsewhere from bookstores and gaming retailers. (Or in PDF format from Drive Thru RPG.)



