Building a Better Pop Star II

Posted by on December 28th, 2010

A little while ago, I was describing virtual pop star, Hatsune Miku, as a “prosthetic identity“.

Now, thanks to Kinect hackers in Japan, you could slide even further into her virtual identity if you wanted.

Building a Better Pop Star

Posted by on November 18th, 2010

Five Futuristic Interfaces on Display at SIGGRAPH

Posted by on August 5th, 2009

A couple of the five featured interfaces on Technology Review:

    Touchable Holography

    3D Teleconferencing

Woman arrested for “killing” virtual husband

Posted by on October 23rd, 2008

“I was suddenly divorced, without a word of warning. That made me so angry,” the official quoted her as telling investigators and admitting the allegations.

The woman had not plotted any revenge in the real world, the official said.

She has not yet been formally charged, but if convicted could face a prison term of up to five years or a fine up to $5,000.

Players in “Maple Story” raise and manipulate digital images called “avatars” that represent themselves, while engaging in relationships, social activities and fighting against monsters and other obstacles.

The woman used login information she got from the 33-year-old office worker when their characters were happily married, and killed the character. The man complained to police when he discovered that his beloved online avatar was dead.


The Wait for “Top Gun” Virtual Reality Is Over

Posted by on October 20th, 2008

You can fly planes like a professional, even if you have no training as a pilot, thanks to another development in virutal reality.

Let’s be honest: Aerial acrobatics are about as badass as it gets. Unfortunately, they’re not too accessible for the average person without the thousands of dollars and years of training it takes to get a pilot’s license in a high-performance plane. But New Zealand company Air Sports Ltd. envisions a world where we’ll all get to duke it out on our computers with actual pilots — and those pilots will be flying real planes in the open air.In the first test flight of Air Sports Ltd.’s Sky Challenge, gamer Ernest Artigas sat on the ground and faced off against two airborne flyboys, completing a virtual obstacle course that was projected into their cockpits.

YouTube Preview Image

Airsports has plans to project the images of the course map onto the pilots’ retinas.

Link and video via,

UCSD’s StarCAVE is bringing Virtual Reality back

Posted by on September 19th, 2008

From Gizmodo:


UC at San Diego has the closest thing to an X-Men-style Danger Room in its new StarCAVE, a small room that entirely surrounds you, hurtling 68 million pixels at your eyeballs at near-perfect resolution. Pop on polarized glasses and the whole thing goes 3D. Grasping a wireless “wand,” you can walk through tall buildings, fly over cities, pick apart tiny cell structures or embrace entire galaxies

The room—the third and by far best generation of the “Cave Automated Virtual Environment” pioneered in Chicago in the early 1990s—is pentagon shaped. Each wall has three panels, the top and bottom of which are angled 15 degrees inward for an immersive (and slightly Roddenberry-esque) experience. Each individual panel gets two of its own 2K-resolution (2048 x 1536) projectors, providing a discrete experience for each eye when viewing in 3D. Even the floor gets a pair of projectors. The effect is a better-than-HD view—the equivalent of 20/40 vision—anywhere you turn.

More info on the UCSD site.

thanks for the tip-off bindychild!